Battlefield 4: Neuer Patch für Xbox One Version

Übersicht
Image: Electronic Arts

Battlefield 4 ist dafür bekannt, von Bugs betroffen zu sein. DICE und Electronic Arts versuchen seit Release mit dem Problem klarzukommen und veröffentlichten mehrere Patches. Für die Xbox One Version gibt es nun ein neues Titelupdate.

Patch Notes zum neuen Xbox One Titel Update:

  • Reduced the probability of the „Kill trade“ issue (see below for details).
  • Fixed a common crash that could occur during gameplay.
  • Fixed an issue that could corrupt save files in the single player campaign.
  • Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
  • Fix for a graphical glitch that could appear on terrain.
  • Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for „roadkilling“ opponents.
  • Fix for an issue where 4x the damage from a vehicle’s minigun would be applied to the chest when a player had the Defense specialization equipped.
  • Servers that friends are playing on now have a higher priority in the server list.
  • Server Browser is no longer showing empty or full servers by default.
  • Balancing jet handling across all stealth and attack jet classes.
  • Fixed a bug in Defuse mode where defenders could win a round by killing all the attackers without disarming the bomb. If the attackers arm the bomb, the defenders need to disarm it to win, even if they have killed all the attackers.
  • Fix for a Defuse bug where none of the teams would win a round by letting the timer run out.
  • Fix for players getting stuck in the revive screen.
  • Fix for players getting stuck in the kill camera after being revived. Note that you might see a graphical bug onscreen after being revived when accepting a revive within 1 second. This graphical bug will be removed in the next patch.
  • Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
  • Fix for the death camera/screen being displayed too early.
  • Raised the firstperson camera slightly for walking in crouch to more accurately reflect the actual position of the character.
  • Fixed an issue with the party chat app not working.
  • Fixed an issue in the ingame Battlelog where nonASCII characters would display incorrectly.
  • Fixed an issue when maps were not loading properly while player didn’t have the game in full screen.

 

Patch Notes zum aktuellen Xbox 360 Titel Update:

  • General stability improvements.
  • Fixed one of the most frequently occurring crashes that could happen during round transition.
  • Reduced the probability of the “Kill trade” issue (see below for details).
  • Fixed a crash that could occur when bringing up the scoreboard.
  • Fix for player tags not always showing quickly enough. This could often lead to confusion or team kills on Hardcore servers.
  • Populated servers are now by default placed on the top in the Server Browser, where previously empty servers would be shown.
  • Servers that friends are playing on have a higher priority in the server list.
  • Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
  • Fix for players getting stuck in the revive screen after being killed.
  • Fix for players getting stuck in the kill camera after being revived. Note that you might see a graphical bug onscreen after being revived when accepting a revive within 1 second. This graphical bug will be removed in the next patch.
  • Fix for the death camera/screen being displayed too early.
  • Fix for a Defuse bug where none of the teams would win a round by letting the timer runs out.
  • Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “road killing” opponents.
  • Fix for an issue where 4x the damage from a vehicle’s miniguns would be applied to the chest when a player had the Defense specialization equipped.
  • Balanced vehicle miniguns to do more damage versus infantry.
  • Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
  • Fixed a bug in Defuse mode where defenders could win a round by killing all the attackers without disarming the bomb. If the attackers arm the bomb, the defenders need to disarm it to win, even if they have killed all the attackers.
  • Fixed an issue where players could get stuck in infinite loading when connecting to a server.
  • Fix for side gunners in attack boats and transport helicopters experiencing jitter when aiming.
  • Fixed the issue with Levolution events sometimes not being triggered properly when playing the Rush, Defuse, Obliteration and Team/Squad Deathmatch game modes.
  • Removed the SCARH and Ace 52 damage tweaks that were included in a previous patch.

Kill trading issue
We’ve addressed the socalled “Kill trading”. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the timeframe when players with high latency could get a kill, even though they should be dead according to the server. This should reduce the probability of kill trading.

= Partner- & Affiliate-Links: Mögliche aufgeführte Angebote sind in der Regel mit sogenannten Affiliate-Links versehen. Mit einem Kauf über einen dieser Links unterstützt ihr Xboxdynasty. Ohne Auswirkung auf den Preis erhalten wir vom Anbieter eine kleine Provision und können diese Website kostenlos für euch anbieten.


29 Kommentare Added

  1. xXxKokoloreSxXx 0 XP Neuling | 19.12.2013 - 18:36 Uhr

    Next Gen Spiel, was als Kaufgrund fungiert. Mit dem Release hätten sie sich etwas mehr Zeit nehmen sollen. Ist auch echt sinnlos, dass jedes Jahr ein Teil erscheinen muss… -.- Aber trotzdem ist es ja eig gutes Spiel (im multiplayer) und da sie es patchen geben sie immerhin bisschen Gas in ihrem JoB

    0
  2. skunkweed one 30 XP Neuling | 19.12.2013 - 19:12 Uhr

    das wird ja auch mal zeit^^

    0
  3. pdm 4140 XP Beginner Level 2 | 19.12.2013 - 20:01 Uhr

    Bugfield 4, da wollte man wohl unbedingt gegen COD antreten und hat es versemmelt.

    0
  4. GrayHawk48 32165 XP Bobby Car Bewunderer | 19.12.2013 - 20:18 Uhr

    Oh, damit hat Dice jetzt das erste halbe Prozent an Bugs gefixt … nach 1 Monat. Wahnsinn. Dieses Tempo … aber natürlich wurde es nicht im Alpha-Status released, sondern vollkommen fertig.

    Haha, wers glaubt. Das war mein einziges EA-Spiel, was ich mir je zum Release und Vollpreis gekauft habe. Ich mag die Serie, aber die immer gravierenderen Bugs und die Unfertigkeit … geht gar nicht. Zudem hat sich das Spiel seit BF2 nicht gravierend weiterentwickelt. Die zerstörbaren Gebäude sind halt technisch motiviert, sonst hätte es die auch in 2 schon geben können.

    0
  5. SPQRaiden 57775 XP Nachwuchsadmin 8+ | 19.12.2013 - 20:26 Uhr

    Ich weiß das der Titel gerade eine schwere Zeit durchmacht. Allerdings werd ich es mir trotzdem irgendwann mal kaufen. Wenn es läuft ist das Game eine Wucht. Nur die ganzen Bugs etc zerstören gerade das Spiel.

    0
  6. SuchenderBoot48 0 XP Neuling | 19.12.2013 - 20:43 Uhr

    Hab das Spiel getestet. Aufgrund der extrem vielen Bugs dürfte es nicht mehr als 10 Euro kosten! Das ist doch wohl ein Armutszeugnis!

    0
  7. Facets of Flow 4365 XP Beginner Level 2 | 19.12.2013 - 20:46 Uhr

    Oha scheint ja wirklich arge Probleme zu haben :/ Habs mir noch nicht geholt und das scheint auch die richtige ENtscheidung gewesen zu sein. Bin aber eh nicht so scharf darauf

    0
  8. Lavalampe 1100 XP Beginner Level 1 | 19.12.2013 - 20:58 Uhr

    Na mal schaun obs jetzt dann luppt.

    0
  9. Impact2k 1480 XP Beginner Level 1 | 19.12.2013 - 22:02 Uhr

    Freu mich das die One Version gepatcht wird :P!

    0
  10. Hitomis Freund 0 XP Neuling | 19.12.2013 - 22:44 Uhr

    MAn ist das ne lange liste … glaube nur irgendwie das da noch weiter Patches folgen werden

    0