Star Wars Battlefront

Komplette Liste aller Waffen, Star Cards, Traits, Heroes und Missionen geleaked

Die Star Wars Battlefront Beta hat alle Inhalte zum Spiel offengelegt. Jetzt gibt es eine Liste mit allen Waffen und vieles mehr.

Reddit user me_and_my_johnson hat es geschafft aus dem Code der Beta sämtliche Inhalte von Star Wars Battlefront auszulesen. Daraus entstand folgende Liste aller Waffen, Star Cards, Traits, Heroes und Missionen.

=====(WEAPONS)=====

RT-97C
-The RT-97C is a versatile heavy blaster, fitted with optics to allow use at long range.

A280
-A280 is a sturdy and powerful blaster rifle that has a high rate of fire, excellent damage and long range reach. It has been adopted by the Rebel Alliance as its main battle rifle.

SE-14C
-The SE-14C is a blaster pistol that fires 5-round bursts, making it ideal for close-quarter combat.

T-21
-The T-21 is a robust heavy blaster that delivers massive damage at long ranges. Its only drawback is its slow rate of fire and lack of optics.

CA-87
-The CA-87 is a retro-fitted Jawa blaster that is extremely deadly at short range, but near useless at medium and long range.

EE-3
-The EE-3 is an optically fitted Blaster Rifle capable of 3-round burst fire at long ranges.

DH-17
-The DH-17 is a fully automatic blaster pistol. Its high rate of fire, along with reasonable accuracy, make it an ideal weapon for medium-range combat.

DLT-19
-The DLT-19 is a heavy blaster with an excellent rate of fire that deals heavy damage at long range, capable of pinning down troops and taking out large groups of enemies.

DL-44
-The DL-44 is one of the most powerful blaster pistol in the galaxy. It delivers massive damage at close range, but overheats quickly.

E-11
-A powerful and accurate blaster rifle, the E-11 is ideal for use in all environments. It has been adopted as the standard weapon of the Imperial Forces.

A280C
-A280C is a sturdy and powerful blaster rifle that has a high rate of fire and excellent firepower. Modified from the A280 rifle, it was the favored weapon of Alliance commandos.

T-21B
-The T-21B is a more refined version of the T-21 model, with added scopes for zoom capability and a slower fire rate to ensure high precision at long range.

 

=====(STAR CARDS)=====

 

THERMAL DETONATOR

-The most popular and widely used grenade in the galaxy. It is easy to use and has deadly results.

 

EXPLOSIVE SHOT

-Temporarily supercharges your primary weapon to fire explosive bolts.

 

IMPACT GRENADE

-Having a smaller blast radius than a Thermal Detonator, the Impact Grenade explodes directly on contact with any object.

 

PULSE CANNON

-An incredibly powerful long-range rifle utilizing the frame assembly of a DLT-20A, the so-called “pulse cannon” has become the weapon of choice for many sharpshooters. The power of its shot is dependent on the charge-up time.

 

COOLING CELL

-When activated, vents heat from your main weapon and prevents further heat build-up for a short period of time.

-Cools down the primary weapon so that it does not overheat for X seconds

 

CYCLER RIFLE

-Designed to fire solid projectiles, this crude but reliable rifle is excellent at hitting targets at extreme ranges and penetrating energy shields.

-The Cycler Rifle is rumored to be a modification of the Czerka hunting rifle made by Tusken Raiders after they stole large shipments of the weapon from Imperial lockups.

 

THERMAL IMPLODER

-The Thermal Imploder compresses and heats the surrounding atmosphere, creating a vacuum that produces a violent implosion within a massive radius.

-Based upon the success of the Thermal Detonator, Loratus Manufacturing developed a substantially more powerful device known as the Thermal Imploder. Unfortunately, its users were often caught in the weapon’s massive implosion radius.

 

CLUSTER SHOT

-Adds an explosive splash to the primary weapon

 

FLASH GRENADE

-A non-lethal explosive which creates a bright energy flash and loud noise to disorient opponents.

 

ION GRENADE

-An ion grenade that delivers massive damage against vehicles, shields, and droids.

 

Rocketpack *(?-out of place, may have been copy/holdover of jumppack)

(PLACEHOLDER) The Rocketpack allows you to traverse the environment.

 

BARRAGE

-The MPL-57 (Multi-Purpose Launcher) Barrage fires a volley of 3 grenades with a short delay fuse.

-During the Galactic War, Merr-Sonn sought to widen their market share with the MPL-57 (Multi-Purpose Launcher). The versatile nature of this weapon system and its capability of firing a wide range of ammunition made it popular on the battlefield.

 

ION TORPEDO

-A homing ion torpedo that is designed to deal heavy damage to vehicles and stationary weapons.

-A modification of the popular MPL-57 weapon system engineered to fire ion torpedoes. Extremely effective against vehicles and stationary weapons.

 

HOMING SHOT

-A homing rocket that locks on to enemy soldiers from afar.

 

SCOUT PISTOL

-A light side-arm effective at taking out opponents at close range. Quickly loses its capabilities at longer distances.

-PLACEHOLDER The Scout Pistol is the perfect close range wepaon to switch to when your primary weapon is in overheat.

 

SMOKE GRENADE

-Smoke grenades provide dense smoke that blocks visibility and lock-on weapons.

 

BOWCASTER

-Depending on the charge-up time, the Bowcaster fires 1 or more explosive bolts in a horizontal arc.

-As robust and formidable as its Wookiee creators, the Bowcaster is more powerful than an average blaster, making it a favorite among mercenaries and bounty hunters across the galaxy.

 

PERSONAL SHIELD

-The Personal Energy Shield provides protection from energy weapons. However, it offers no defense against kinetic weapons like Cycler Rifles and grenades.

-To minimize casualties, the Empire modified the Droideka Shield Technology for use by ground troops. Although it hindered the use of weapons, it proved popular and was adopted by the Rebel Alliance.

 

ION SHOT

-A modification which allows your primary weapon to fire ion charged bolts, making it very effective against shields, droids, and vehicles.

-With limited supplies of armaments, Rebel forces often made battlefield adaptions to their weapons. A notable case was the development of an insert which allowed normal blasters to fire ion charged bolts for short periods of time.

 

JUMP PACK

-Back mounted Jump Pack that utilizes burst thrusters to allow its user to jump over large distances. It is well suited for traversing obstructions and evading danger.

-Although the Jump Pack does not allow for sustained flight, it offers troops a reliable alternative to move quickly across the battlefield.

 

SMART ROCKET

-A rocket that can be dumb-fired at any target. Automatically switches to guided mode when it detects an enemy vehicle.

-The experimental SoroSuub Rocket was intelligent enough to be fired in dumb mode, then switch to guided mode mid-flight if a target of opportunity appeared.

 

ORBITAL STRIKE

-A lethal cannon barrage from planetary orbiting ships, covering a large area.

-Capital ships have often altered the tide of battle when called upon for orbital-to-ground fire missions. Boasting turbolasers and pinpoint accuracy, targets have little hope of withstanding their massive barrage.

 

SQUAD SHIELD

-Portable energy shield that protects users from blasters and other energy weapons.

-Following the Battle of Naboo, weapons manufactures scrambled to modify the Gungan shield technology into a man-portable device. The resulting Squad Shield is now used extensively by Combat Engineers.

 

CARD REFRESH

-Resets the cooldown on all of your cards.

 

FOCUS FIRE

-Temporarily grants a considerable bonus to accuracy with your primary weapon. *(? – out of place/ farther than most other descriptions but fit)

-The Focus Fire Star Card will greatly increase your blasters accuracy.

 

R5D4 DROID

-This droid patrols the immediate surroundings, scans for enemies, and attacks them on sight.

 

VIPER PROBE DROID

-This droid patrols the immediate surroundings, scans for enemies, and attacks them on sight.

 

PROXIMITY BOMB

-A powerful explosive that triggers when enemies are nearby.

 

INFANTRY TURRET

-Automatically detects and attacks enemy soldiers.

 

VEHICLE TURRET

-Automatically scans for and attacks enemy vehicles.

 

BLASTER CANNON

-The Mark II is a deployable blaster cannon that uses devastating firepower to keep the enemy at bay.

 

SCAN PULSE *(? – out of place)

-A 360 degree pulse burst that reveals enemy soldiers, even if they are behind cover or out of sight.

 

=====(TRAITS)=====

 

BERSERKER

-Orphaned at a young age, you were raised by the Wookiee Berserkers on Kashyyyk, where you learned to revel in fierce combat.

LEVEL 1 – Health regeneration starts a bit faster

LEVEL 2 – Health regeneration starts faster

LEVEL 3 – Health regeneration starts much faster AND replenish a small amount of health with each kill

 

SHARPSHOOTER

-Trained as a sharpshooter by a small team of rogue elite snipers, you enjoy operating alone and harassing the enemy from afar.

LEVEL 1 – Headshot kills reduce current cooldowns by a small amount

LEVEL 2 – Headshot kills reduce current cooldowns by a medium amount

LEVEL 3 – Headshot kills reduce current cooldowns by a large amount

 

BODYGUARD

-Rigorous training and a brief career as a bodyguard in the Outer Rim has made you a lethal warrior capable of handling extreme situations.

LEVEL 1 – Decreases explosive damage by a small amount

LEVEL 2 – Decreases explosive damage by a medium amount

LEVEL 3 – Decreases explosive damage by a large amount AND blaster damage by a small amount

 

SCOUT

-During a brief stint in an elite reconnaissance unit, you learned how to use stealth tactics to find and eliminate the enemy.

LEVEL 1 – Sprinting does not show on enemy scanner

LEVEL 2 – Sprinting and firing your primary weapon does not show on enemy scanner

LEVEL 3 – Sprinting and firing your primary weapon does not show on enemy scanner AND killing an enemy resets weapon heat

 

BOUNTY HUNTER

-The Galactic War creates many veterans looking for opportunities. Fighting for the highest bidder, they see each battle as a chance to gain new riches.

LEVEL 1 – Low chance to get a Power Card with each kill

LEVEL 2 – Medium chance to get a Power Card with each kill

LEVEL 3 – High chance to get a Power Card with each kill AND resets cooldown with each kill

 

=====*(BATTLES CLASSES/PRESETS)=====

 

*(These may be for the Missions as some have suggested)

 

-(Rebels)

REBEL SOLDIER

QUARREN HEAVY GUNNER

RODIAN SNIPER

ISHI TIB JETPACK SOLDIER

DUROS SHADOW SOLDIER

SULLUSTIAN DEMOLITION

*(Alderaan Honor Guard? – may be map specific/based on hero ability)

 

-(Imperials)

STORMTROOPER

SHOCK TROOPER

BIKER SCOUT

JUMPTROOPER

SHADOW TROOPER

DEMOLITION TROOPER

 

=====(HEROES)=====

 

DARTH VADER

Block

Deflects blaster fire

 

Force Choke

Choke your enemies

 

Saber Throw

Throw your lightsaber at distant enemies

 

Light attack

Fast saber attacks

 

Heavy Attack

Strong, group attack

 

LUKE SKYWALKER

Block

Deflects blaster fire

 

Force Push

Push your enemies away

 

Saber Rush

Charge distant enemies

 

Light attack

Fast saber attacks

 

Heavy Attack

Strong, group attack

 

EMPEROR PALPATINE

Chain Lightning

Powerful lightning attack

 

Block

Deflects blaster fire

 

Imperial resources

Drop powers to your followers

 

Force Dash

Quickly leap to escape cornering

 

Force lightning

Harness the power of the Dark side

 

Mind trick ƒ Outwit your enemies, reveal your true location

 

Shock Troopers can spawn on you

 

HAN SOLO

Shoulder charge

Dash attack

 

Lucky shot

Charge-up ƒ Good vs. vehicles

 

Six shooter/Hair Trigger

Pull trigger as fast as you can

 

Combat roll

Dodges incoming fire

 

BOBA FETT

Jetpack

Hold to fly but monitor fuel level!

 

Rocket Barrage

Launch a rocket at your foes

 

Flame pack

A powerful burst of flame

 

PRINCESS LEIA

Trooper Bane

One shot most enemies for limited time

 

Supply drop

Help your allies with special powers

 

Enhanced shield

Set up a shield to protect allies

 

Combat roll

Dodge incoming fire

 

Alderaan Honor Guard can start on you

 

=====(VEHICLES)=====

 

SPEEDER BIKE

T-47 AIRSPEEDER

AT-ST

AT-AT

TIE FIGHTER

X-WING

A-WING

TIE INTERCEPTOR

MILLENNIUM FALCON

SLAVE 1

E-WEB *(other turrets are mentioned but I could not find names)

TRANSPORT *(may be only AI controlled)

TURBO LASER

Y-WING *(may be only AI controlled, as in beta)

 

=====(PLANETS)=====

 

Hoth

Tatooine

Endor

Sullust

 

=====(MULTIPLAYER GAME MODES)=====

 

WALKER ASSAULT

Battle over the massive AT-AT’s in this mobile attack & defend game.

The Empire has deployed powerful AT-AT’s in order to once and for all wipe out the Rebel resistance. To combat this powerful threat, the Rebels have hidden away multiple Uplinks that need to be defended at all cost. These Uplinks will call in Y-wings to bomb the AT-AT’s. It is only during the bombing raid that the AT-AT’s can be damaged.

If one or more AT-AT’s reach their destination, the Empire will have won. If all AT-AT’s are destroyed, the victory will belong to the Rebels.

 

SUPREMACY

Frontline combat between two control points.

Rebels and Imperials are fighting over control points on the planet. By capturing the hostile control point while defending your own, the enemy will be pushed back as their next control point is revealed. The side that captures all control points will win!

 

DROP ZONE

Fast-paced action with a single objective.

Escape pods are crashing down on the planet. Rebels and Imperials must claim them. The side that claims the most escape pods will win!

 

DROID RUN

Fast-paced action with three moving objectives.

Three droids are moving around on the planet. Rebels and Imperials must fight to claim them. The side that claims and controls all three droids will win!

 

CARGO

Run and gun while stealing cargo from the enemy.

Rebels and Imperials are fighting over possesion of cargo. Infiltrate the enemy base, steal their cargo and bring it to your own base. Meanwhile, prevent the enemy from doing the same. The side that controls the most cargo in the end will win!

 

FIGHTER SQUADRON

Fly the star fighters and dogfight with the enemy.

Rebel and Imperial Star Fighters struggle for control of the skies. The side that takes out the most opponents (both Human and CPU-controlled), as well as the escaping troop transport ships, will win!

 

HERO HUNT

Play as a single hero and go up against a squad of enemies.

One player becomes the Hero and takes on a squad of enemies. If the hero is defeated, the next player is up. Whoever defeats the most enemies will win!

 

HEROES VS VILLAINS

Round-based combat where all heroes go up against each other.

Rebel and Imperial heroes engage in combat. If a hero is defeated, the player will return as a trooper. If one side takes out all enemy heroes, they win the round. The side that takes the most rounds will win!

 

BLAST

A classic battle to the death without objectives

A skirmish is taking place between Rebels and Imperials. The side that takes out more enemies will win! *(TDM)

 

=====(MISSIONS)=====

 

PROBE DROIDS

Our scanners have picked up possible Imperial signals around the base.

Move out and investigate. Eliminate any potential threats before they can alert the Empire to our presence. We cannot afford to be found out.

BEGGAR’S CANYON

-There are reports of Imperial activity in the canyons of Tatooine. Join an X-wing recon patrol to investigate the area. Eliminate any hostile forces that you encounter.

 

ENDOR CHASE

-Rebel forces are reported to be moving to an extraction point in your patrol’s vicinity. Flush out all Rebels and hunt them down. They must not be allowed to escape.

 

OVERPOWER

-The Rebels have captured one of our factories on Sullust. We must claim it back as they cannot be allowed to get their hands on our technology. Lord Vader himself will be arriving soon and expects not to be disappointed. Rendezvous with the group leader and move out.

 

THE DARK SIDE

-Emperor Palpatine and his apprentice Lord Vader are spearheading the attack on a Rebel base situated in the Hoth system. The rebel forces are scrambling to maintain their control as the dark lords of the Sith invade.

 

EXTRACTION

-Hero Moment 2: Extraction description

 

INVASION

-The Empire have located our base, we must evacuate immediately! The transport ships are loading up but we need to hold off the Imperials until they have escaped. The Power Generator must hold until everyone is clear, do not let it be destroyed. May the Force be with us all.

 

SURVIVAL ENDOR

-Admiral Ackbar has ordered a series of dawn raids on the forest moon of Endor.  As charges detonate, it’s rumbling sound marks the successful completion of your mission.

However, the noise also alerts Imperial forces that are now moving into position to intercept and you must now hold out against the Imperial troops and survive at all costs before Admiral Ackbar and the rebel fleet can come to your rescue.

May the Force be with you.

 

SURVIVAL SULLUST

-A group of Rebels are sent into the heart of the Empire war machine, the lava planet of Sullust, in order to secure plans pivotal to the rebellion.

After successfully retrieving the documents the group is compromised with heavy casualties as a result. You must now hold out until help can arrive.

Good luck, and may the Force be with you.

 

SURVIVAL TATOOINE

-After a daring escape from an Imperial attack you find yourselves stranded in a desolate canyon on Tatooine.

Admiral Ackbar has ordered a rescue operation but the Imperial forces are rapidly closing in on your position.

You will have to fight until help arrives.

May the Force be with you.

SURVIVAL HOTH

-As Imperial forces seize control over the snow planet of Hoth, the last Rebel ship leaves with you left behind. Admiral Ackbar soon realizes his mistake and scrambles his best technicians to help you.

Hold out until the rebels can unlock the imperial flightcodes that is locking the base down and then use one of the snowspeeders to escape and re-unite with the rebel fleet.

Trust your instincts, and may the Force be with you.

 

BATTLE TATOOINE

-Rebel forces are interrupted by the Imperial forces while they are trading goods with a local Jawa tribe out in the Tatooine desert.

-The Rebels need to hold off the Imperials until they can take off and the Imperials need to stop the Rebel ship from leaving with important goods.

 

BATTLE ENDOR

-An Imperial communications outpost on endor are relaying encrypted communication between space and surface units.

-Rebel forces have been sent out to sabotage it.

-Imperial forces need to hold the outpost to keep their chain of command intact.

 

BATTLE SULLUST

-An AT-AT construction facility in the mountains of sullust is under rebel attack.

-Imperial forces need to make sure AT-AT production is not halted (they need the AT-ATs for Hoth)

-The rebel taskforce is there to make sure AT-AT production is kept down.

 

BATTLE HOTH

-A Rebel outpost in the snow mountains of hoth is guarding an important pass to stop the imperial foot soldiers from flanking the rebel base.

-Imperial forces need to secure the pass for the main force.

-Rebels need to make sure no one gets through.

 

HERO BATTLE TATOOINE

-Rebel forces are interrupted by the imperial forces while they are trading goods with a local Jawa tribe out in the tatooine desert.

-The rebels need to hold off the imperials until they can take off and the imperials need to stop the rebel ship from leaving with important goods.

 

HERO BATTLE ENDOR

-An Imperial communications outpost on endor are relaying encrypted communication between space and surface units.

-Rebel forces have been sent out to sabotage it.

-Imperial forces need to hold the outpost to keep their chain of command intact.

 

HERO BATTLE SULLUST

-An AT-AT construction facility in the mountains of sullust is under rebel attack.

-Imperial forces need to make sure AT-AT production is not halted (they need the AT-ATs for Hoth)

-The rebel taskforce is there to make sure AT-AT production is kept down.

 

HERO BATTLE HOTH

-A Rebel outpost in the snow mountains of hoth are guarding an important pass to stop the imperial foot soldiers from flanking the rebel base.

-Imperial forces need to secure the pass for the main force.

-Rebels need to make sure no one gets through.

 

=====(RACE OPTIONS)=====

 

-*(Rebel Male)-

*(Human)

Rebel AM Duros

Rebel AM IshiTib

Rebel AM Quarren

Rebel AM Rodian

Rebel AM Sullustan

 

-*(Rebel Female)-

*(Human)

Rebel AF Twilek

Rebel AF Zabrak

 

=====(EMOTES)=====

 

BADFEELING

THEBLAME

THEBROFIST

THECHEER

DISTURBING

DOORDONOT

FINGERINAIR

FINGERWAG

THEFLEX

HANDEXPLOSION

HANDONHIP

HANDCUFFS

HANDSONHEAD

ISHOTFIRST

IMPRESSED

IONSHOCK

JACKHAMMER

LIGHTSABERFIGHT

THELOL

LOOKELSEWHERE

NOOOOOO

ONEWITHTHEFORCE

ROAR

SALUTE

SAYWHAT

SHADOWBOXER

THESHRUG

THESMELL

THUMBSUP

THETRAP

TUSKENVICTORY

WAVE

ROBOT

13 Kommentare Added

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  1. Profilbild von xerenitos
    xerenitos 18. Oktober 2015 um 11:59 Uhr |
    Ich sehs wie Ash2X, die Beta war für mich enttäuschend, dann der Preis und zuletzt diese Liste...
    Für mich als SW Fan ist das Spiel nicht Wert gekauft zu werden, schon gar nicht bei dem Preis
  2. Profilbild von Morgoth91
    Morgoth91 18. Oktober 2015 um 13:37 Uhr |
    Mehr Waffen als ich gedacht hätte. Aber mich hat wie viele andere die Beta nicht überzeugt für den Preis zuzuschlagen. Besonders nur 4 Helden und Planeten.

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