Vigor: Update behebt Fehler und passt Rückstoß einiger Waffen an

Übersicht
Image: Bohemia Interactive

Im neusten Update für Vigor wurden Fehler beseitigt und der Rückstoß einiger Waffen wurde angepasst.

Für Vigor hat Bohemia Interactive ein neues Update auf Xbox One veröffentlicht. Mit dem Update verabschiedet sich der Weihnachtsmann und begibt sich zurück an den Nordpol.

Doch das war natürlich nicht alles. Das Update behebt auch einige Fehler im Spiel.

So beispielsweise einen Fehler, bei dem Spieler die Beutekiste von toten Spielern nicht plündern konnte, etwa, weil sie in einem Busch steckte. Bei den Waffen wurden ebenfalls einige Fehler behoben und zudem der Rückstoß von RPK, PKM und A-KM angepasst. Durch neue Aktivitäten lassen sich weiterhin zusätzliche Erfahrungspunkte verdienen und Gegenstände mit höherer Seltenheit bringen ebenfalls mehr XP.

Weitere Details verraten euch die Patch Notes.

Update 1.2.1 Patch Notes

Main New Features & Fixers

  • Updated: Santa took Xmas back to the North Pole
  • Fixed: Connection – leaving with unstable connection doesn’t start exit countdown
  • Fixed: Interactions – Player unable to interact with a dead player’s crate. For example when it was inside a bush
  • Changed: Interaction markers significantly improved – more visible, easier to interact
  • Added: Welcome notification
  • Added: New loading screen hints
  • Added: Welcome notification now shows discount for items that are currently on sale
  • Tweaked: Adjusted recoil on RPK, PKM, and A-KM
  • Tweaked: XP can be gained through new activities (Looting the vault, Looting the Buried Cache)
  • Tweaked: Higher rarity items are rewarded with more XP

 

Shooting & Weapons

  • Fixed: Weapons remain hanging in the air after the player leaves the encounter
  • Fixed: Sway not working on weapons equipped at the start
  • Fixed: IK for pistols
  • Fixed: Bodyposture in ADS moving
  • Fixed: Tools – Alarm Trap and Contact Bomb don’t interact with each other
  • Fixed: Tools – Contact bomb can damage you for the 2nd time after destroying it
  • Fixed: Alarm Trap – the range of the trap is not displayed
  • Fixed: Killing yourself by contact bomb no longer counts as kill/headshot for match performance stats
  • Fixed: Contact Bomb Suicide is now displayed correctly
  • Changed: Fixes to aiming, ragdolling, IK for animations
  • Changed: Aiming better suited for closer camera
  • Tweaked: Increased damage for GFK and KDV-1
  • Tweaked: ADS of most of the released weapons has been improved
  • Tweaked: Removal of stagger from most weapons
  • Tweaked: Changed ADS and aim point position on Thompson
  • Tweaked: Adjusted roll-on scoped weapons
  • Tweaked: Reduced 9mm damage slightly

 

Looting

  • Fixed: Interaction not possible with Barred house safe and Comm station
  • Fixed: It is no longer possible to Interact with cupboard through the wall
  • Fixed: Second interaction with combination lock container to open the loot UI after solving the code is no longer required; it opens immediately on its own
  • Changed: More buried cache locations in maps
  • Tweaked: Exit volumes rescaled, buried caches added to Ridge and Snow Forest maps

 

Shelter

  • Fixed: Player is displayed in both the global leader board and in his friend’s leader boards as well
  • Fixed: Overlapping of improvement image and build timer when the time is long
  • Fixed: It is no longer possible to initiate crafting of a weapon or consumable if the remaining time to craft previously queued item is 0 seconds.
  • Fixed: Player is no longer kicked out of Shelter to start screen while crafting weapons/consumables in rapid succession.
  • Fixed:  Interaction point of Battle Pass Mailboxes is better positioned
  • Fixed: The option to buy premium battle pass no longer disappears when at maximum level
  • Fixed: Purchasing max level of battle pass no longer always results in an error message being shown
  • Fixed: Battle Pass Daily Login notification should now correctly appear when entering Shelter
  • Fixed: Repeated Building Of Same Improvements is allowed and sometimes kicks players to the main screen
  • Fixed: Player can’t exit the Battle Pass Rewards Screen if the claim request fails
  • Fixed: Row marking friends in Leaderboards stayed on the same spot even after moving the leaderboards
  • Fixed: Shooting range – Targets can’t be destroyed after entering the shooting challenge
  • Fixed: Correct slot is now selected when changing focus to the left in the main Battle Pass screen
  • Changed: The navigation in the main Battle Pass screen. It now allows the pages to cycle
  • Added: Onboarding messages now appear for Battle Pass shelter screen

 

Movement

  • Fixed: Character getting up from prone when reloading
  • Fixed: Prone body bending
  • Changed: Disabled behavior forcing the player out of prone
  • Changed: Crouching behavior made more consistent when climbing and vaulting
  • Changed: Adjusted collision geometry so the player is not getting stuck in the corner
  • Changed: Cleaned up some spots in interiors for better movement
  • Added: Can change crouch stance in mid-air
  • Tweaked: Gestures behavior when other player inputs occur

 

Visuals

  • Fixed: Spectator Teamkiller Status Replication
  • Fixed: Spectator Target Name Replication
  • Fixed: Stuttering movement of spectator camera
  • Fixed: Hair clipping females with certain caps
  • Fixed: Damage Post-Process being visible within Spectator when a player pawn dies from ‚one-hit‘
  • Fixed: Animations – Interaction – Left-hand gets broken after repeated interaction with an object
  • Fixed: Gestures – Female archetype disjoints left-hand elbow in Thumbs up gesture preview
  • Fixed: Gestures – Slots display mannequin in idle pose after switching tabs
  • Changed: Upon dying to tool “You were killed” message is displayed
  • Added: Destructible mesh for headshot flipping target
  • Added: Headshot target photo for shooting range challenges
  • Tweaked: Ambiences in Bridges map
  • Tweaked: Reward Screen now shows rewards that player gets for leveling up and correctly shows it’s experience and achieved actions that rewarded him with the XP
  • Tweaked: Headgear render target preview has hidden some parts of the face

 

Audio

  • Fixed: Sound: rattrap -The ambient sound doesn’t stop when collecting the rat trap. Ambient volume changed to make sound hearable only on a given floor
  • Fixed: Attenuation set for cookie timer on the start of the match
  • Fixed: Issue where the wrong sound FX were played when running out of breath to hold
  • Fixed: Switched loop sounds and interact with sounds on all things I previously worked on. Added different sounds on unequipping ammo and consumables (looted sound).
  • Added: missing sounds into onboarding, challenge, shelter builder, crafting table and spectator
  • Tweaked: Made sure other hit sounds cannot play while the last one is playing
  • Tweaked: Audio layers of gunshots now raise volume and pitch with depleting ammo
  • Tweaked: Attenuation for all firearms

 

Other

  • Fixed: Losing 1PV when out of ADS and the network connection is poor
  • Fixed: Ammo name set to wrap to work properly in all languages
  • Fixed: Collisions of several versions of the outbox improvement are incorrect
  • Tweak: Adjusted the tutorial airdrop land location bit up so the airdrop clips into groundless
  • Tweaked: Made the base XP progress show instantly when the player enters reward screen
  • Tweaked: Airdrop position in Reward Screen Scene
  • Removed: Option to swap controller sticks in Controls settings

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1 Kommentar Added

  1. SecFischDD 43620 XP Hooligan Schubser | 16.01.2020 - 15:38 Uhr

    Die sollten allgemein die Waffen verbessern. Es ist ein Graus mit denn zu spielen. Aber als free2play Spiel ist es sehr fair.

    0