Agents of Mayhem: Update für Xbox One, Steam und Playstation 4 verfügbar

Übersicht
Image: Deep Silver

Ein neues Update für Agents of Mayhem kann für Xbox One, Steam und Playstation 4 heruntergeladen werden.

Entwickler Volition hat ein Update für das Actionspiel Agents of Mayhem auf Xbox One, Steam und Playstation 4 veröffentlicht. Im Update enthalten sind Fehlerbehebungen für Grafik, Audio, Gameplay und insbesondere für verschiedene Missionen.

Agents of Mayhem Patch Notes September 2017

GENERAL MISSION FIXES

  • Fixed enemy and vehicle spawning issues in missions (failed to spawn, spawning in unreachable areas, inside props, etc)
  • Fixed issue with dungeon doors not opening when mission objective updates
  • Fixed infinite load that could occur if player warps to ARK using Hub Menu while driving at high speeds during an Agent Personal mission
  • Fixed crash that could occur after restarting from checkpoint when all agents were downed in combat
  • Fixed soft crash that could lock out player controls when restarting from checkpoint immediately before a video playback
  • Fixed rare inability to load more than one mission in mission replay
  • Fixed possible crash when teleporting to the ARK during a mission replay post-game

SPECIFIC MISSION FIXES

  • Spinoff 2 – Fixed issue where player could fail for “leaving area” despite countdown being cleared
  • ARK Tutorial – Fixed issue where players could incorrectly receive resources for Gutterball Tech multiple times
  • ARK Tutorial – Fixed soft crash that could occur if player spent too much money or materials on Gremlin Tech when given materials to build “Crowd Pleaser” LEGION Tech
  • ARK Tutorial – Fixed soft crash that could occur if player exits game after building Gutterball Gremlin Tech then loads that save game
  • Heaven Sent 1 – Fixed issue where player could spawn multiple LEGION vehicles by leaving planetarium then returning
  • Heaven Sent 2 – Fixed crash that could occur while transitioning to dungeon
  • Heaven Sent 2 – Fixed infinite load that could occur if replaying the mission back to back in post-game
  • Heaven Sent 2 – Fixed issue with mission objectives not updating correctly
  • Heaven Sent 3 – Fixed soft crash that could occur when player attempts to start open world dungeon during third checkpoint of space laser portion of mission
  • Heaven Sent 3 – Fixed issue where Hammersmith could barely hit player if they stood still
  • Heaven Sent 3 – Fixed issue where Plasma Turrets could fire through force fields
  • Star Power 1 – Fixed issue preventing player from progressing if they leave the room without hacking
  • Star Power 1 – Fixed loss of controller functionality if intro cinematic skipped at certain time
  • Star Power 3 – Fixed crash if player moves near Gaunt immediately following cinematic that introduces boss fight
  • Star Power 3 – Fixed soft crash that could occur when returning to the ARK after running out of time during the race
  • Red Queen 1 – Fixed issue where enemy vehicle could be prematurely destroyed
  • Red Queen 3 – Fixed issue where AISHA could stop taking damage
  • Madhouse 2 – fixed issue with overlapping Friday dialogue
  • Madhouse 3 – Fixed issue with missing Boombot enemy spawns
  • Madhouse 3 – Fixed rendering soft crash that could occur if player dies right as Gremlin tank health zeroes out
  • Damocles 3 – Fixed crash when driving near TTX during mission
  • Damocles 4 – Fixed issue where player could fail the final objective while credits were playing
  • Rama Unlock – Fixed Agent vehicle not spawning during second hack objective
  • Rama Unlock – Fixed progression blocker after third hacking objective
  • Rama Unlock – Fixed an issue where player is unable to re-enter Gremlin workshop after completion of mission
  • Rama Personal – Fixed rare crash that could occur after completing mission
  • Special Investigation: Daisy – Fixed issue where player can take damage over time when coming in contact with Fracking Drill beam during initial hack
  • Special Investigation: Daisy – Fixed issue where restarting from checkpoint incorrectly teleported player to start of mission
  • Special Investigation: Daisy – Fixed Fracking Drill segment issues with crashing and streaming delay when driving to objective
  • Daisy Unlock – Fixed crash that could occur by being outside mission area when transition occurs
  • Daisy Unlock – Fixed rare crash when restarting mission from checkpoint
  • Daisy Unlock – Fixed soft crash caused by running to flashback point before flashback starts
  • Daisy Unlock – Fixed infinite fade if player leaves mission area as flashback is about to end
  • Daisy Unlock – Fixed camera sticking under the world after third objective if player enters the building from opposite side of the street
  • Daisy Personal – Fixed issue where LEGION vehicle AI could repeatedly drive into wall
  • Daisy Personal – Fixed soft crash if a ped vehicle destroys the LEGION vehicle before player damages it
  • Kingpin Unlock – Fixed soft crash that could occur during rooftop encounter
  • Kingpin Unlock – Fixed issue where Kingpin could spawn inside geometry when restarting from checkpoint
  • Kingpin Personal – Fixed issue with mission markers not updating correctly
  • Kingpin Personal – Fixed rare crashing issues during race
  • Special Investigation: Braddock – Fixed mission failure when player approached LEGION vehicle target
  • Braddock Unlock – Fixed issue where hack could be missing
  • Red Card Unlock – Fixed soft crash caused by missing objective indicator
  • Red Card Unlock – Fixed soft crash that could occur if player uses Ball Pit Gremlin Tech on Rudesheim players
  • Redcard Unlock – Fixed issue where game remained active underneath Hooligan tutorial
  • Scheherazade Unlock – Fixed issue where progression could be blocked after engaging initial enemies, leaving area, then returning
  • Scheherazade Unlock – Fixed missing boss that could occur if player stops to unlock a Relic’s Trading Company during mission
  • Special Investigation: Oni – Fixed rare crash issues during mission
  • Carnage A Trois Team mission – Fixed soft crash that could occur if player is trapped in elevator shaft
  • Firing Squad Team mission – Fixed missing indicators if player completes Damocles 4 before starting the team mission

MISC GAMEPLAY AND OTHER FIXES

  • Fixed missing and broken navmesh issues in the open world
  • Fixed various gameplay bugs, such as notoriety not wiping correctly, enemies misusing weapons, and other small tweaks
  • Fixed Wreck Room soft crash that could occur if player loses their final agent while in the air
  • Fixed crash when pausing in the first few frames of an agent swap animation
  • Fixed hacking soft crash that could occur if player hacked a computer that was clipping into another piece of geometry
  • Fixed LEGION Dungeon soft crash that could occur if player falls out of world
  • Fixed traversal soft crash that could occur if player warped back to ARK while using an ascender
  • Fixed crash that could occur while destroying props in certain city districts
  • Fixed infinite load that could occur after completing a LEGION Outpost
  • Fixed soft crash that could occur if player swapped agents during agent death but before death animation could play
  • Fixed crash when entering Seoul from a checkpoint restart and immediately getting hit with a beam weapon
  • Fixed random soft crash that could occur when player character vanishes in LEGION dungeon
  • Fixed an issue that prevented the final enemy from spawning in the Relic’s Trading Post gameplay
  • Fixed Gravity Dominator soft crash that could occur if Dominator placed player inside a building
  • Fixed issue with Doomsday weapons spawning consecutively into city
  • Fixed crash that could occur when approaching Gravity Dominator as Oni in the Mockingbird vehicle
  • Fixed crash when attacking an Outpost and a Gravity Dominator in same district at the same time
  • Fixed crash when driving a ped vehicle under a Gravity Dominator
  • Fixed issue with Gravity Dominators failing to complete if player destroyed the core before a boss cameo
  • Fixed rare infinite load on Mayhem Knows loading screen
  • Fixed rare soft crash that could occur when pausing or opening Hub Menu after swapping agents many times while Auto Target Gremlin Tech is active
  • Fixed Scheherazade soft crash that could occur when her teleport would place player inside a building
  • Fixed game freezing when controller is disconnected during a LEGION dungeon exit transition
  • Fixed random crash that can occur when moving around Seoul after Star Power 3
  • Fixed rare crash during max notoriety
  • Fixed rare crash that could occur when loading into Seoul after Spinoff 1

AGENT GADGETS AND LEGION TECH FIXES

  • Fixed “Captain on Deck” not increasing cash drop rate
  • Fixed “Action Force” not awarding health on machine gun kills
  • Fixed “Last Ditch Launcher” not reducing special cooldown if used when shields were already below 50%
  • Fixed issue with Braddock’s Elite Tech not correctly stacking
  • Fixed “Sitting Ducks” incorrectly increasing critical hit damage in addition to intended effect

AUDIO FIXES

  • Fixed various audio balancing issues, including volume levels, repetitiveness, and stuck audio
  • XBox One: Fixed audio dropping out if player exits to Home Menu while transitioning into a video

GRAPHIC FIXES

  • HDR support for the PlayStation 4 version
  • Better autodetection for PCs based on resolution
  • Resolution fixes for PC when switching monitors
  • Fixed placeholder structure models
  • Fixed camera issues during various cinematics
  • Fixed missing VFX and camera shake during certain gameplay
  • Fixed collision issues, including holes in the world
  • Fixed missing “xray” material on scannable objects throughout the city
  • Fixed Agent skins previewing in low resolution
  • Fixed several instances of lighting bugs
  • Fixed jitter with Yeti’s snowball

UI FIXES

  • Fixed incorrect elements displaying on weapons HUD
  • Fixed various issues with Agent and Vehicle skin previews and list sorting
  • Fixed HUD not updating with new objectives during various missions
  • Fixed disappearing icons from World Map
  • Removed incorrect persistent “New” flag from various UI elements
  • Fixed Global Conflict bugs, including UI incorrectly leaving elements locked when they are actually accessible
  • Fixed agent videos not playing in ARK after Gat DLC package installed
  • Corrected various text and localization
  • Tweaks to Doomsday weapon OIs to increase visibility
  • Added HUD message when Doomsday weapon spawns in Seoul
  • Added new Load Screen hint

PROGRESSION AND BALANCE CHANGES AND FIXES

  • Added shards on map when relevant Agency upgrade is purchased
  • Lowered difficulty of the foot race during Fortune Personal mission
  • Guaranteed Contract found in every Large Chest
  • Added chests to temple area
  • Changed rewards for mission replay
  • Fixed inaccessible chests
  • Fixed incorrect rewards granted after completing Outpost
  • Fixed player unlock of Yeti’s “Russian Frost” weapon skin
  • Balance change in Hollywood personal mission

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3 Kommentare Added

  1. Bocke85 59505 XP Nachwuchsadmin 8+ | 12.09.2017 - 08:47 Uhr

    Alle diese Fehler sind mir zum Glück nicht aufgefallen… Aber an und für sich ein sehr gelungenes Spiel

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    • Rebelyell 89510 XP Untouchable Star 4 | 12.09.2017 - 15:06 Uhr

      Mir auch nicht nur finde ich die agents ziemlich unausgeglichen und die gegnerischen sniper nerven nur.Ansonsten nettes Spiel.

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  2. Rebelyell 89510 XP Untouchable Star 4 | 12.09.2017 - 18:02 Uhr

    Ok die Sache mit den kristallsplittern in der open World haben sie echt super verbessert ?also wenn man ein gewissen Bereich der Ark verbessert hat.

    0