Assassin’s Creed III Remastered: Patch Notes zum 21,9 GB großen Day 1 Patch

Übersicht
Image: Ubisoft

Ubisoft hat zu Assassin’s Creed III Remastered einen 21,9 GB großen Day 1 Patch veröffentlicht. Hier gibt es die Patch Notes dazu.

Ab heute ist Assassin’s Creed III Remastered erhältlich. Zur Veröffentlichung gibt es nicht nur einen packenden Launch-Trailer, sondern auch einen dicken Day 1 Patch. 21,9 GB warten auf euren Download.

Damit ihr wisst, was sich alles geändert hat, könnt ihr euch hier die umfangreichen Patch Notes durchlesen.

Patch Notes aufklappen

PATCH SIZES:
Xbox One: 21.9 GB
Playstation® 4: 17.9GB
PC: ~16GB

Assassin’s Ceed III Remastered

SUMMARY:

  • Addressed several crashes and progression blockers in Assassin’s Creed III & Assassin’s Creed Liberation Remastered.
  • Improved the flow of several missions in Assassin’s Creed III & Assassin’s Creed Liberation Remastered.
  • Made some objectives clearer in Assassin’s Creed III Remastered.
  • Made numerous graphical improvements in Assassin’s Creed III and Assassin’s Creed Liberation Remastered.
  • Improved lighting in several areas in Assassin’s Creed III Remastered, especially Naval missions.
  • Crowd & NPC’s have been improved in Assassin’s Creed III Remastered.
  • Several visual effects have been improved both visually and to support gameplay.
  • Addressed and improved the alternative Outfits and character models in Assassin’s Creed III Remastered.
  • Tweaks to the fighting system and combat mechanics in Assassin’s Creed III Remastered.
  • A few Naval mission gameplay bugs have been addressed in Assassin’s Creed III Remastered.
  • Cut-scene and cinematic fixes in both Assassin’s Creed III and Assassin’s Creed Liberation Remastered.
  • Numerous environment art fixes and improvements; including trees, vegetation, water and weather in Assassin’s Creed III Remastered.
  • User interface improvements to clarify player interactions and usability (in-game and in on-line areas) in Assassin’s Creed III and Assassin’s Creed Liberation Remastered.
  • Addressed and balanced audio and volume levels in both Assassin’s Creed III and Assassin’s Creed Liberation Remastered.
  • Addressed several localization errors in both Assassin’s Creed III and Assassin’s Creed Liberation Remastered.

Crashes, Technical and Performance Fixes & Improvements

  • Addressed a crash on Xbox One and Playstation® 4 when desynchronizing during the „Chasing Lee“ mission.
  • Addressed a crash on Playstation® 4 when skipping a cut-scene in „The Foam and the Flames“ mission.
  • Improved the Performance / Frame Rate in the Homestead Manor.
  • Improved the Performance / Frame Rate when talking to Juno in a cut-scene in the present.
  • Improved the frame rate / performance when entering the backstage area during the „Deadly Performance“ sequence.
  • The Navigation Map now has smoother performance.
  • Addressed some game stats on Xbox One.

Gameplay and Progression Blocker Fixes & Improvements

  • Notoriety is now correctly reset when the player desyncs.
  • Addressed the restricted area „In the Wolf’s lair“ Liberation mission.
  • Addressed a bug where the player got stuck after Fast Travelling.
  • Addressed a blackscreen that sometimes appeared after the intro cut-scene of the final mission in „Tyranny of King Washington Part 3: The Redemption“.
  • Addressed a progression blocker in the „Father and Son“ mission, caused when performed a haystack assassination, when the objective is to steal an enemies clothes for a disguise.
  • Addressed a progression blocker during the boarding sequence in the „Assassinate Church“ mission.
  • It is now possible to use rope darts/poison darts to attack the poachers during the „Fool me once..“ Homestead mission.
  • During the „Silk Errand“ Homestead mission, it’s now more clear when you are watching a flashback.
  • The player will no longer become stuck when attempting to interact with an empty weapon rack in the Davenport Homestead basement.
  • Addressed a bug where Connor could escape „Bridewell prison“ by running through a wall in his cell.
  • Optional Objectives in the „Alternate Methods“ mission will no longer incorrectly display as „failed“ when their criteria are passed.
  • Improved the flow of „The Parting of the Blue Sea“ mission in „Tyranny of King Washington Part 3: The Redemption“.
  • The Bear in the „Hunting Lessons“ mission will now damage Ratonhnhaké:ton as intended.
  • Addressed the mission briefings during the „Smear“ Homestead side Mission.
  • Fort Objectives will no longer instantly be marked as „Completed“ when approaching an enemy fort.
  • Addressed the completion conditions for the „Protect a Family“ mission.
  • During the Hunting Mission „The Man-Eater“, the dead body in the bears cave will now appear consistently, allowing the objective to be completed.
  • In „Tyranny of King Washington Part 2: The Betrayal“, the „Rescue civilian“ side missions objective is now displayed as „Failed“ when the civilian is killed.
  • Muskets are now limited to the correct number of bullets when picked up.
  • Addressed a bug where the Cook in the „Journey to the New World“ mission could not be found where expected for the „Speak with the Doctor or Cook“ objective.
  • Second eavesdrop cannot be completed in mission „Laid to rest“ if mission is loaded from DNA
  • Addressed the conditions for the „Call the Wolf Pack to chase down the guard“ objective in the „One-Man Wolf Pack“ mission.
  • Boarding cut-scene is now triggered correctly after sinking the Man-of-war escort in the „Bitter End“ mission.
  • Improved the unlock conditions for the „Completionist“ trophy.
  • Prevented completed objectives from the Homestead mission „An Eye for trouble“ from carrying over into the next mission.

Graphical Corruption and Flickering Fixes & Improvements

  • Addressed some situations where flickering artefacts would appearing near the top of the screen, when HDR was enabled on Playstation® 4.
  • Addressed noticeable flickering, level of detail and shadow changes between shots in cut-scenes.
  • Addressed a graphical corruption caused by quitting a Memory through the DLA Tracker.
  • Effects will no longer flicker In Sequence 11 mission „Battle of the Chesapeake“ during the „Escape the Man of War“ objective.
  • Reduced the crowd flickering during Washington’s speech in the „One step at a time“ mission in „Tyranny of King Washington Part 3: The Redemption“.
  • Fix shadow flickering on ship sails during „The Rescue“ mission.
  • Robert Faulkner’s sash will no longer flicker, when he’s standing on board the Aquila ship in Naval sequences.
  • Improved the texture flickering on Charles Lee’s clothes during the „Bridewell Prison“ mission.
  • Addressed a flickering wooden material, during the introduction cut-scene to „The Tyranny of King Washington Part 2: The Betrayal“.
  • Parts of the wall will no longer flicker in the warehouse area, where Benjamin Church is being held captive during „The surgeon“ mission in Sequence 2.
  • Prevented large buildings from causing black glitches on the ground in Boston.
  • Addressed a corrupt shadow which appeared on Connor during a cut-scene in „Lee’s last stand“ mission.
  • Addressed a corruption in the Homestead Manor when Ratonhnhaké:ton climbed on it during Sequence 5 Mission 1.
  • The „Bear Claws“ item will no longer have a corrupt texture when viewed in the inventory and shops.
  • Prevented the screen from flickering while using the Eagle Flight ability.
  • Purchasable maps in General Stores will no longer have a corrupt texture.

Lighting Fixes & Improvements

  • Generally improved the lighting in Naval Missions.
  • Improved how raindrops are lit.
  • Addressed the lighting in the final cut-scene of the main game.
  • Improved the lighting on the projector during the North Dutch Church’s Puzzle in New York’s Underground.
  • Reduced the exaggerated lighting during „Big Dave’s Big Hammer“ Homestead mission, when Big Dave sharpens his tools.
  • Addressed corrupted lighting when jump into the Money Pit in the „Oak island“ mission.
  • Addressed some corrupt lighting during „The Wedding“ mission.
  • Improved a discrepancy between the lighting of the night sky in the opening cut-scene of The Midnight Ride mission and the in-game lighting.
  • Fix lighting in the final fight with Washington in „Tyranny of King Washington Part 3: The Redemption „when cut-scene is skipped.
  • Addressed the lighting in „The Hard Way“ mission, to reduce the silvery effect.
  • Addressed a bug in the „Welcome to Boston“ mission when Haytham’s hair would be lit blue, when standing in The Green Dragon Tavern.
  • Addressed a candle floating slightly above the table during a cut-scene in the Green Dragon Tavern in Sequence 2 Mission 5.
  • Improved the lighting in a cut-scene leading up to the „Sky world journey“ mission in „The Tyranny of King Washington Part 1: The Infamy“
  • Addressed a flickering light during a cut-scene in Sequence 4 Mission 3, while Ratonhnhaké:ton is talking to his friend while standing in a tree.
  • Addressed a flickering light when entering the backstage area during the „Deadly Performance“ sequence.
  • Improved the lighting in the Spirit Journey sequence.
  • Addressed an issues where some taverns were corrupted inside, when entering them from. outside in winter
  • Addressed some corrupted lighting in the „Conflict looms“ mission at night.
  • Addressed some corrupted fires in the „Conflict looms“ mission at night.
  • Addressed corrupt lighting in the cut-scene at the end of Sequence 3 „The Braddock Expedition“
  • Improved the shadows on the props on the table during the Templar meeting cut-scene at the end of the „Deadly Performance“ sequence.
  • A glowing doorway will no longer be visible during a cut-scene in „The Wedding“ Homestead mission.

Crowd and NPC Fixes & Improvements

  • Major improvements to the crowd system functionality.
  • Crowd members / citizens are now less likely to drop down onto the ground from the air.
  • Improved how female crowd members / citizens skirts move. Prevented them noticeably changing shape.
  • Prevented NPC’s from walking through the scene during the cut-scene after completing all Conscription Liberation missions.
  • When interacting with a Quest Giver, they are now more likely to deliver their quest.

Visual Effect Fixes & Improvements

  • Improved how Eagle Vision looks, especially when standing on Synchronisation Points.
  • Removed a glowing white plain from the side of the ship during a cut-scene in the „Journey to The New World“ mission.
  • Guard dogs will now glow red as a threat, when using „Wolf Cloak“ power in „The Tyranny of King Washington“
  • Improved the effects on campfires at night during Homestead side missions.
  • It is now less likely for snow to fall inside of the Homestead manor house.
  • Reduced the glow on the eagle during the „Sky world journey“ mission in „The Tyranny of King Washington Part 2: The Betrayal“
  • Storm effects are no longer present inside the building during the intro cut-scene to the „Aquila Unchained“ mission.
  • Reduced the brightness of the clues in the „Prudence’s Primrose“ and „The Wedding“ missions, when observed with Eagle vision.
  • It is now less likely for snow and rain to fall inside of the Homestead Tavern.

Character & Outfit Fixes & Improvements

  • Improved the quality of reflections in characters eyes throughout the game.
  • Addressed cases where characters would stand in a T-Pose after camera cuts in some cut-scenes.
  • Addressed a corruption on Connors outfits when switching between missions using the DNA Tracker.
  • Switching between the outfit colour variations now works as expected.
  • Improved the reflection on Ratonhnhaké:ton’s Animal Spirit outfit.
  • Improved the reflections in the eyes of Stephane Chapheau.
  • Addressed a gap in Haytham’s sleeve which was visible in the Journey to the New World mission when he pointed his sword at the camera.
  • Addressed a dent in Ratonhnhaké:ton’s back, seen when climbing while wearing the Animal Spirit outfit.
  • The „Animal Spirit“ outfit will now correctly have Hidden Blades if equipped at the General Store.
  • Improved Juno’s headpiece, which was corrupted during cut-scenes in the Present day mission „Desmond’s decision“.
  • Improved the animation when entering the Underground sections of Boston or New York while aiming pistols.
  • Using the Eagle Flight power, while Connor is holding a picked up weapon, will no longer cause the weapon to stay attached to the Eagle in flight.

Fight System Fixes & Improvements

  • After the player uses a trip mine in combat (as a counter), attacking staggered enemies will no longer result in infinite repeated attack moves without a combo finisher.
  • Sword counter kills will no longer incorrectly count towards the „Kill 10 mercenaries using firearms“ objective, in the „Johnson’s Errand“ mission
  • Clarified conditions when Connor synchronises due to explosive damage (from gunpowder barrels, grenades, or trip mines).

Naval Mission Improvements

  • Prevented the Aquila ship from sailing through a mountain / clipping outside of the game world during „A Bitter End“ mission in the Sequence 9.
  • Addressed the ship’s sails during the storm in „Journey to the New World“, which were becoming unfurled at the wrong time.
  • Addressed the wind direction in „The Hard Way“ mission during Sequence 9.

Cut-Scene Improvements

  • Prevented the player from using Eagle Vision and other powers at certain points during the „Inevitable Confrontation“ mission cut-scene.
  • Addressed a noticeable transition in the „Deadly Performance“ mission when skipping a cut-scene.
  • Connor will no longer stand in a T-Pose when skipping the final cut-scene in the „Battle of Monmouth“.
  • Disabled Eagle Vision during the cut-scenes in the „Journey to the New World“ mission.
  • Removed some enemy Guard characters, which were visible in the background of a „One-man Wolf Pack“ mission cut-scene when they shouldn’t have been.
  • Addressed a noticeable transition when skipping a cut-scene in Sequence 9 „A Bitter End“ mission.
  • Prevented a character from blocking the camera shot during a cut-scene in Sequence 9 „Missing Supplies“.
  • A character on a boat is no longer placed underwater during a cut-scene in the „French Involvement“ side mission.
  • Haytham is no longer displaced after skipping a cut-scene in the „Johnson’s Errand“ mission.

Environment Fixes & Improvements

  • Improved the snow tracks left behind characters in deep snow, and reduced snow glossiness.
  • Addressed a corrupt tree texture in the „Sky world journey“ mission in „The Tyranny of King Washington Part 2: The Betrayal“
  • Improved the quality of the trees seen outside of the van loading screen near the start of the game.
  • Made the texture of the tree which Ratonhnhaké:ton is leaning on to count during the Hide & Seek game in Sequence 4 Mission 2.
  • Improved the look of trees during Naval missions.
  • Addressed a noticeable change of weather when entering or leaving specific cave in „Tyranny of King Washington“ Episode 1
  • Improved a weather transition during „The Hard Way“ Naval mission.
  • Improved the vegetation and trees details in Bunker Hill
  • Improved the weather during the „Search the wreckage“ section of the Dark Waters naval mission.
  • The weather will no longer incorrectly change when re-loading the game during the „Biddle’s Hideout“ Naval mission.
  • Addressed the background during the Benedict Arnold Assassination.

Water Fixes & Improvements

  • Improved the reflections in the sea and large bodies of water.
  • Addressed corrupt sea water in several Naval missions.
  • Addressed a large red reflection in the sea during a naval mission in Sequence 9.
  • Improved the falling water during the sinking of The Ghost Ship in the Peg Leg mission.

User Interface Fixes & Improvements

  • Quest giver icons are now visible on the Frontier, Boston and New York maps at a greater distance from the player.
  • Tooltip text for Fast Travel on the Navigation Map will now fit inside its designated box in all languages.
  • There was a synchronization point in Monmouth which didn’t uncover the surrounding area when synced. This has been corrected.
  • The Navigation Map will no longer flicker when scrolling around the East Coast of America.
  • The Single-Charged Pistol icon in the Weapon Wheel will no longer change to Four-Charged Pistol icon after manual aiming.
  • The Snare icon is no longer too bright, when an animal is caught in it.
  • Settings are no longer reset when switching between languages in the game in different menus.

Audio Fixes & Improvements

  • Addressed a bug where enemy dagger attacks would not have sound effects in certain situations.
  • Added sound effects when destroying the gates in „The parting of the blue sea“ mission in „Tyranny of King Washington Part 3: The Redemption“.
  • Added missing explosion sound effects in New York during „Tyranny of King Washington Part 3: The Redemption“.
  • Overlapping Voice Over lines are no longer present after skipping certain cut-scenes in the „Modern Tower“ mission.
  • Improved the weapon selection sounds, so they match the selected weapon better.

Subtitle Fixes & Improvements

  • Subtitles and Speaker names are activated by default.
  • Corrected some Speaker Names in subtitles.

Notifications, Text and Localization improvements

  • Addressed some grammar and typos in all languages.
  • Addressed some localization text in Russian and Brazilian Portuguese.
  • Addressed a bug where outfits from the Ubisoft Club would incorrectly show as „Equip“ when not unlocked

Miscellaneous Fixes & Improvements

  • When viewing the Prison Wagon from a distance in the „Infiltrating Southgate“ mission, the prisoners will no longer clip through the wagon.
  • Addressed the colour of the breath condensation coming from horses in winter.
  • Addressed the animation on some falling ship debris during the „Chasing Lee“ mission.

Assassin’s Creed Liberation

Crashes, Technical and Performance Fixes & Improvements

  • If controller 1 is turned off, controller 2 becomes the main controller.
  • Addressed crash when turning off controller.
  • Addressed black water texture on first walkthrough.
  • Addressed crash at the end of Sequence 2.
  • Addressed an automatic desynchronization during the mission “Reconciliation” when the Playstation® 4 is in a Slow HDD mode.

Gameplay and Progression Blocker Fixes & Improvements

  • Addressed a freeze during the bobcat attack in the Bayou.
  • Removed the poison darts during the mission “Southbound”
  • Addressed the behavior of the puzzle platform during the mission “The Secret of the Cenote”
  • Addressed the corrupted spawn during the mission “Defeat Madeleine”
  • Improvement of the New York map boundaries.

Ubisoft Online Requirements & Achievements

  • Added error message when accessing the Ubisoft Club if the feature is switched off.
  • Addressed Uplay popup visual.
  • Addressed empty TGO portal stats.
  • Addressed total assassination count.
  • Addressed unlocking of the “Predator” trophy.

Art

  • Addressed window view in the mission “Only a Nightmare”.

User Interface Fixes & Improvements

  • Removed pop-up that should not appear after desynchronization or checkpoint reload after obtaining all Diary Pages.
  • Addressed overlapping menus when pressing multiple buttons simultaneously in inventory.
  • Removed a persistent optional objective in the mission “Power of Voodoo”.
  • Addressed the tutorial of “A slave in trouble” on the Japanese Playstation® 4 version.
  • Removed white line at the bottom on intro cinematic.

Audio Fixes & Improvements

  • Audio settings affect video volume and do not affect bundle menu music volume anymore.
  • Added sound of enemy hit with fists.
  • Addressed SFX volume setting.

Localization Fixes & Improvements

  • Addressed German translation of controller disconnection error.
  • Addressed reward popup localization when changing the language during the same session in the bundle.
  • Addressed Italian translation of the “Armatrice” trophy.
  • Added missing subtitles for some languages in intro cinematic.

= Partner- & Affiliate-Links: Mögliche aufgeführte Angebote sind in der Regel mit sogenannten Affiliate-Links versehen. Mit einem Kauf über einen dieser Links unterstützt ihr Xboxdynasty. Ohne Auswirkung auf den Preis erhalten wir vom Anbieter eine kleine Provision und können diese Website kostenlos für euch anbieten.


17 Kommentare Added

  1. Robilein 958185 XP Xboxdynasty All Star Onyx | 30.03.2019 - 12:14 Uhr

    Wahnsinn was gemacht wurde. Wundert mich nicht das der Download so lange gedauert hat???

    0
  2. alternone 1290 XP Beginner Level 1 | 30.03.2019 - 12:43 Uhr

    Fand den Teil leider recht schwach im Vergleich zu 2 und Unity 🙁

    0
  3. FoXD3vilSwiLd 48860 XP Hooligan Bezwinger | 31.03.2019 - 15:28 Uhr

    Liest sich ja gemischt hier. Aber mir fehlt einfach die Zeit dazu ?

    0