Bleeding Edge: Neue Karte und maximales Level für Kämpfer erhöht

Bleeding Edge hat ein weiteres Update mit einer neuen Karte und einer Level Erhöhung für Kämpfer bekommen.

Ninja Theory hat für Bleeding Edge ein neues Update ausgerollt. Der Entwickler spendiert euch darin mit HydroCore eine neue Karte und erhöht für die Kämpfer das maximale Level auf 30.

Weiterhin sind im Workshop für jeden Kämpfer neue Skins gegen Credits verfügbar.

Mehr Details zu diesem Update gibt es in den Patch Notes.

Patch Notes

New Map: HydroCore

Max Fighter Level: Increased max fighter level to 30

New Skins: Available for purchase with credits via the workshop:


  • Blue Light Disco
  • Funky Disco
  • Disco Pop
  • Trooper Buttercop
  • City Beat Buttercop
  • Patrol Buttercop


  • Cherry Glam
  • Flamingo Glam
  • Golden Glam
  • Camo C-Bot
  • Chrome C-Bot
  • IC-Bot


  • Shifty Imp
  • Crafty Imp
  • Firey Imp
  • Funky Lee
  • Killer Lee
  • Daemon Lee

El Bastardo

  • Desert Military
  • Urban Military
  • Jungle Military
  • Master Butcher
  • Local butcher
  • Speciality Butcher


  • Military Desert
  • Military Urban
  • Military Jungle
  • Peachy Fox
  • Icy Fox
  • Cheeky Fox


  • Colonial Captain
  • Colonial Lieutenant
  • Colonial Commander
  • Emerald Death
  • Jade Death
  • Red Death


  • Gold Leprechaun
  • Copper Pot Leprechaun
  • Maeve “BlackBird” Murphy
  • Maeve “Spitfire” Murphy
  • Maeve “The Baron” Murphy


  • Striped Rugby
  • White Rugby
  • Black Rugby
  • Jungin Sumo
  • Dragon Sumo
  • Cloud Sumo


  • Black Rustbucket
  • Corrosive Rustbucket
  • Orange Rustbucket
  • Yellow Mecha
  • Black Mecha
  • White Mecha


  • Celestial Cybergoth
  • Bubblegum Cybergoth
  • Harlequin Cybergoth
  • Wood Spirit
  • Earth Spirit
  • Air Spirt


  • Zombie Skull
  • Acid Skull
  • Ghost Skull
  • Hreinn Viking
  • Vargr Viking
  • Bjorn Viking

Zero Cool

  • Acid Burn
  • Crash Override
  • Phantom Phreak
  • British Racing Green
  • German Racing Silver
  • Italian Racing Red

Bug Fixes & Improvements


  • Fixed: issue allowing Tanks to gain a „super jump“ if jumping while being hit with final attack of a combo.
  • Fixed: issue allowing Gizmo to move around after transforming out of MiniMech while still inside Mekko’s Exclusion Bubble.
  • Maeve Fixed bug causing players hit with „Cage“ by a Maeve using „Starved“ mod would have the effect incorrectly linger until death or changing characters.
  • Kulev Fixed camera glitch caused by ward pin colliding with camera


  • Jersey sink Fixed several issues with camera collision in spectator mode
  • Skygardens Spawn point islands have been moved back to prevent exploit allowing some Fighters to access the battle zone prior to match starting.
  • Boneyard Fixed collision issues causing players to become stuck.

Matchmaking & Connection

  • Fixed: a bug occasionally preventing all slots being backfilled after multiple players left a match.
  • Fixed: game being stuck on the loading screen if player has been kicked due to bad connection with the server


  • Ensured: an environmental kill icon is displayed for a winning kill by the plasma gates.
  • Fixed: bug where train wasn’t shown in final play if train was the instigator of the winning kill
  • Fixed: rare bug where end game flow would be interrupted if player closes the fighter select screen just before the game ends.
  • Multiple localization fixes across a variety of languages.
  • Fixed: a bug causing player avatars to show empty during loading screen.

Accessibility & Options

  • Fixed bug where new items indicator wouldn’t be shown on the billboard after first loading into the game.
  • Fixed Contextual narration on K&M and fixed the “A” Button flow to sound better
  • Fixed keyboard and mouse narration for chat while selecting Super
  • Added keyboard prompts for selecting build during fighter select

5 Kommentare Added

  1. Robilein 467785 XP Xboxdynasty MVP Bronze | 21.05.2020 - 16:21 Uhr

    Endlich mehr Content, super Sache. Wird gleich ausprobiert ?


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