Call of Duty: Black Ops 4: Update liefert Multiplayer-Verbesserungen und Zombies-Änderungen

Übersicht
Image: Activision

Treyarch hat ein neues Call of Duty: Black Ops 4 Update veröffentlicht, um den Multiplayer weiter zu verbessern.

Treyarch hat eine Handvoll Gameplay-Verbesserungen in allen Modi auf allen Plattformen vorgenommen, einschließlich einer verbesserten Anwendung von Nahkampfangriffen und Exploit-Fixes im Mehrspieler-Modus sowie mehreren weiteren Absturzfixes und Gameplay-Problemlösungen in Zombies. Dazu gehören eine verbesserte Stabilität über alle Zombies-Karten und zahlreiche Updates von IX und Blood of the Dead.

Diese Woche hat Treyarch in Zombies einen Modifikator für das Perk-System (in früheren Spielen liebevoll als „Speed Cola“ bekannt) eingeführt, der die Nachladegeschwindigkeit der Waffen erhöht. In Black Ops 4 fügt dieser Modifikator eine Verbesserung der Nachladegeschwindigkeit um +33% hinzu. In Kombination mit Fast Mags/Hybrid Mags hat dies einen kombinierten Effekt von 50% Steigerung, was dem höchsten Anstieg in früheren Spielen entspricht. Dadurch bleibt die Rolle dieser Waffenbefestigungen bei der Erstellung der am schnellsten handhabbaren Waffen in jeder Waffenklasse erhalten.

Patch Notes

Multiplayer

  • Gameplay

    • Improved melee attack hit registration. More improvements to come in an upcoming patch.

    • Added enemy attachment information to Killcam.

    • Resolved an issue where players leaving a match shortly after joining could cause a white square to appear in the Scoreboard.

  • Create-a-Class

    • Closed an exploit that allowed players to apply Dark Matter, Gold, or Diamond Camos on any weapon regardless of camo progress.

    • Resolved an issue where players with Signature Weapons could encounter UI Error 55068 when selecting a weapon under another Custom Class tab.

  • CWL Custom Games

    • General

      • Specialist Equipment restrictions are now implemented as intended.

      • Players now continue to earn score toward Scorestreaks after the first round of CWL Search & Destroy and CWL Control.

    • Torque

      • Torque is no longer selectable in CWL Search & Destroy to align with current official CWL ruleset. These changes will continue to be tested and reviewed for viability in competitive play.

      • Torque’s Razor Wire no longer does damage to align with current official CWL ruleset.

      • Resolved an issue where players could become stuck and unable to move when walking into an enemy Torque’s Razor Wire.

  • Maps

    • Nuketown

      • Closed an exploit where players could grapple on top of the red shed.

    • Firing Range

      • Closed a cover exploit on top of some sandbags.

  • Scorestreaks

    • Fixed a crash that could occur when shooting down the Care Package, Mantis, or Strike Team Helicopters.

  • Modes

    • Gun Game

      • Resolved an issue in Gun Game where winning a match, then leaving the lobby before the next game starts, could cause that player’s name to appear on the next game’s Scoreboard with stats from the previous game.

  • Challenges

    • EKIA tracking has been added for Domination and Control to the “Proactive Measures” Challenge requirements in the Game Heroics category.

Zombies

  • Stability

    • Global

      • Fixed a crash that could occur when a player disconnected while the Chakram was thrown.

      • Fixed a crash that could occur when the Blightfather performed its tracking missile attack.

      • Fixed a rare crash that could occur while using Anywhere But Here.

      • Fixed a rare crash that could occur while using the Chakram throw.

      • Fixed a rare crash that could occur upon Homunculus death.

    • IX

      • Fixed a crash that could occur when fighting the Destroyer during the Main Quest.

      • Fixed a crash that could occur upon completing the Arena Rock side quest.

      • Fixed a rare crash that could occur when enemies spawned during the Ra obelisk step in the Main Quest.

  • General

    • Resolved an issue in Blood of the Dead where ambient music would abruptly stop and restart when progressing through rounds.

    • Closed an exploit where players could use certain Elixirs without consuming them.

Blackout

  • Characters

    • Updated descriptions for Ranger, Airborne, Frogman, Seal, and Battle Hardened characters to clarify that they are unlocked by progressing to a specific Echelon.

  • General

    • Miscellaneous

      • Resolved an issue where attempting to load a custom Paintjob could cause a UI Error message to appear.

      • Fixed a crash that could occur when switching between modes.

      • Fist Bump returned to the Gestures menu.

      • Resolved an issue where the Daily Tier Skip icon could appear misaligned in the main menu.

    • Black Market

      • Resolved an issue where current Tier progress could be reset by acquiring a Special Order.

      • Resolved an issue where the Black Market menu could disappear when switching between the Multiplayer and Zombies menus.

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2 Kommentare Added

  1. TrueDarkness35 8155 XP Beginner Level 4 | 17.11.2018 - 06:02 Uhr

    Die sollten ehr den Season Pass einstampfen, der sollte in der heutigen Zeit Geschichte sein, wenn man sich das mal bei den anderen Games ansieht die früher auch mal einen hatten.

    0
  2. BuBBLe is Live 42750 XP Hooligan Schubser | 17.11.2018 - 12:33 Uhr

    Sollen sich Mal irgendwas einfallen lassen, dass man im Solo Blackout auch ohne Perks irgendwie ne Chance hat…

    0