EA Partners: Electronic Arts kauft BioWare Corp. und Pandemic Studios

Wie jetzt per Pressemitteilung bekannt wurde hat Electronic Arts die BioWare Corp. (Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect) sowie die Pandemic Studios (Star Wars: Battlefront, Destroy All Humans!, Mercenaries) gekauft. Welche…

Wie jetzt per Pressemitteilung bekannt wurde hat Electronic Arts die BioWare Corp. (Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect) sowie die Pandemic Studios (Star Wars: Battlefront, Destroy All Humans!, Mercenaries) gekauft. Welche Auswirkungen dass beispielsweise auf die Zukunft der Mass Effect-Trilogie hat bleibt abzuwarten. Hier die original Pressemitteilung:

EA to Acquire BioWare Corp. and Pandemic Studios

Leaders in RPG, Action and Adventure Genres; Ten Franchises in Development – Six Wholly Owned

REDWOOD CITY, Calif.–Electronic Arts Inc. (NASDAQ:ERTS) today announced an agreement with Elevation Partners to acquire VG Holding Corp. — the owner of both BioWare Corp. and Pandemic Studios. This acquisition gives EA a strong competitive position in key genres in interactive entertainment: action, adventure and role-playing games. The two studios have been recognized for creating some of the highest-quality games in the industry.

BioWare Corp. and Pandemic Studios have ten franchises under development, including six wholly owned games. BioWare Corp. is currently developing the highly anticipated Mass Effect, which will be published by Microsoft in November, and is in the early development stages of a massively multiplayer online game. Pandemic Studios is redefining open-world games with its upcoming Mercenaries 2: World in Flames™ and Saboteur™, in addition to several unannounced projects.

Pandemic Studios and BioWare Corp. employ roughly 800 people across four studios located in Edmonton, Canada; Los Angeles; Austin; and Brisbane, Australia.

“These are two of the most respected studios in the industry and I’m glad to be working with them again. They’ll make a strong contribution to our strategic growth initiatives on quality, online gaming and developing new intellectual properties,” said John Riccitiello, EA’s Chief Executive Officer. “We also expect this will drive long-term value for our shareholders.”

Pandemic Studios is led by Andrew Goldman, Josh Resnick and Greg Borrud. BioWare Corp. is jointly led by Greg Zeschuk and Ray Muzyka. These teams will join the EA™ Games Label run by Frank Gibeau, President of EA Games.

“Pandemic Studios remains focused on attracting the best talent and creating blockbuster action games,” said Josh Resnick, President and Co-founder of Pandemic Studios. “As a worldwide publishing leader, EA represents the ideal partner to bring our titles to market as global entertainment events.”

“We are truly excited by John Riccitiello’s new vision for EA,” said Ray Muzyka, Co-founder and CEO of BioWare Corp. “This vision is consistent with BioWare’s focus on crafting the highest quality story-driven games in the world. It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin.”

EA will pay up to $620 million in cash to the stockholders of VG Holding Corp. and will issue up to an additional $155 million in equity to certain employees of VG Holding Corp., which will be subject to time-based or performance-based vesting criteria. EA will also assume outstanding VG Holding Corp. stock options. In addition, EA has agreed to lend VG Holding Corp. up to $35 million through the closing of the acquisition.

4 Kommentare Added

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  1. Fox Didiplayer | 13.10.2007 - 14:51 Uhr

    das würde ich auch sagen ich interesiere mich für die spiele eigentlich nicht auser Star Wars: Battlefront. mal kucken was die Zuckunft bringt , mehr kann ich da zu nicht sagen

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  2. DSaphir 35 XP Neuling | 13.10.2007 - 16:17 Uhr

    naja wenn die entwickler weiter machen wie bisher is doch scheißegal was drauf steht., nur wenn EA die ganzen strukturen umwandelt dann gute nacht

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  3. xGHx COLT | 16.10.2007 - 22:34 Uhr

    EA will halt auch mal in anderen Genren als Sport Erfolg haben, so muss es eben renomierte Studios aufkaufen!!!

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