Rocket League: Update ermöglicht Tausch in höherwertige Blaupausen und verbessert Inventar-Filter

Das neue Update für Rocket League ermöglicht euch den Tausch in höherwertige Blaupausen und verbessert den Inventar-Filter.

Heute wird ab 18:00 Uhr ein neues Update für Rocket League auf allen Plattformen veröffentlicht. Es erlaubt euch dann den Tausch von Blaupausen gegen eine Blaupause von höherem Wert. So wie es bereits auch mit anderen Gegenständen möglich ist.

Ebenfalls im Update enthalten ist ein Fix für den Filter im Inventar. Der neue Filter wird fortan so lange aktiv bleiben, bis ihr das Inventar schließt. Somit könnt ihr beruhigt auch in die anderen Reiter des Inventars wechseln.

Im August führte Entwickler Psyonix HDR Audio in Rocket League ein. Mit dem heutigen Update werden euch dafür nun drei Pre-Sets angeboten, die alle einen anderen Klangumfang haben und zwischen denen ihr wählen könnt.

Alle Details zum neuen Update finden sich in den nachstehenden Patch Notes.

März 2020 Update Patch Notes

BLUEPRINT TRADE-IN

Once the update is live, you’ll be able to trade in Blueprints to get a Blueprint of a higher rarity, just like you can with free items. Trade five Blueprints from the same series and same rarity to get one of higher rarity in return!

FIX FOR INVENTORY FILTERS

Speaking of Blueprints, inventory management is also getting a fix. Any filters you set when viewing your inventory will stay active until you exit your inventory. You’ll even be able to change item tabs while keeping your filters. This also means you’ll be able to trade in items of a specific rarity, and those filters will remain active after the trade. We hope this makes the trading process a bit easier.

CHANGES TO DEFAULT SETTINGS

We’ve made some slight adjustments to default settings for players picking up Rocket League for the first time. The new settings should make it easier for new players to see the field and control their car. These changes will not affect anyone’s modified control scheme or camera settings, but if players are using current default settings, they will change to the new default settings after the update. Here’s what’s changing:

 

CAMERA

  • Default Camera Preset

    • Distance increased from 260 to 270

    • Stiffness increased from 0.3 to 0.5

  • Camera Shake intensity reduced for most actions

  • „Legacy“ Camera Preset added for players who prefer the original default settings

CONTROLS

  • Controller Deadzone value reduced from 0.3 to 0.2

  • Dodge Deadzone value increased from 0.5 to 0.8

  • Reduced the intensity of controller vibration at the default setting

  • Boost now only vibrates the controller when Boost is activated, and not while it remains active.

    • The „Medium“ and „High“ Vibration settings use the old Vibration

INTERFACE

  • Nameplates are now “Always Visible” by default.

  • Team Colored Boost Meter is now enabled by default.

DYNAMIC RANGE CONTROLS FOR GAME AUDIO

We added HDR Audio to Rocket League in August’s Season 12 Update, but soon you’ll have even more control over the sound of the game. The March Update will add Dynamic Range Presets. In the „Audio“ tab within the options menu, you’ll find a new dropdown menu that contains Dynamic Range Presets. Here’s how those presets will affect the game’s audio:

  • Medium (Default)

Medium will provide the most balanced audio mix for headphone users, and is a similar profile to the game’s current mix.

  • Low (Night)

Low is designed for listening at very low levels. Loud sounds become quieter and quiet sounds become louder, and we also remove some sounds that are less important. We do not recommend using this setting on high-fidelity systems or when playing Rocket League at high volume.

  • High (Theater)

This is the best mix for those who play Rocket League at high volume or with high-quality sound systems. Loud sounds will be more vibrant and explosive, and quiet sounds like crowd noise and ambience will be less overpowering, helping to add a more dynamic experience.

FINAL UPDATE FOR MAC AND LINUX

The March Update will be the final update for Mac and Linux versions of Rocket League. If you have played the game on MacOS or Linux, you can request a refund through Steam. All refund requests must be received by June 10, 2020. Visit our support article for more information on functionality and refunds.

The March Update is also bringing a new Series of items to Blueprints and the Item Shop. Stay tuned next week for the full reveal. There’s more coming to Rocket League in the coming weeks, so stay tuned as we get new content locked and loaded for later this spring! Until then, good luck and have fun!

3 Kommentare Added

Mitdiskutieren
  1. FoXD3vilSwiLd 26940 XP Nasenbohrer Level 3 | 10.03.2020 - 17:41 Uhr

    Die Blaupausen nach oben tauschen ist so lange überfällig, bin froh das es kommt.

    Aber die Preise müssen trotzdem noch angepasst werden, sonst bringt das auch nicht viel 😂🙈

    0
  2. FaMe 43020 XP Hooligan Schubser | 10.03.2020 - 19:31 Uhr

    Finde es generell schade, um das neue System. Das Alte hat mir besser gefallen. Und schade das die DLC aus dem Store verschwunden sind. Wollte mir eigentlich noch den Ecto gönnen.

    0
  3. zxz eXoDuS zxz 8765 XP Beginner Level 4 | 10.03.2020 - 23:36 Uhr

    Spiele es nur gelegentlich. Macht aber übelst Spaß. Nur für Ranglisten bin ich noch zu schwach🙄😜

    0

Hinterlasse eine Antwort