4J Studios arbeitet bereits am Titelupdate 15 für Minecraft und hat dieses bereits bei Microsoft zum Testen eingereicht. Gleichzeitig wurden die Details zu den Änderungen öffentlich gemacht. Hier könnt ihr euch die komplette Liste anschauen:
Fixes:
– Fix for blocks reappearing after they are mined.
– Fix to random fall damage issue.
– Fix for slow chunk loading speed.
– Fix for Maps not correctly display at the game start.
– Fix for splitscreen audio issues.
– Fix for blocks not always showing damage in splitscreen.
– Fix for Enderdragon sounds.
– Changed Zombies rare loot drop to be Carrots, Potatoes or Iron Ingots.
– Fix for problems spawning Chickens, Wolves & Mooshrooms.
– Fix for problem causing first item in the quickselect bar to sometimes move to the inventory on opening the inventory.
– Changed repairing tools in the Inventory to only allow tools that are not enchanted (since you’d lose the enchantment).
– Fix for villager eggs in a dispenser not producing random professions.
– Fix for Iron Golems not stopping their attack when they’ve killed a skeleton.
– Fix for issue when players teleported while riding a pig or a minecart
– Fix for animals climbing Cobblestone walls.
– Fix for attaching fences to cobblestone wall.
– Fix for Invisibility potion not making sheep completely invisible.
– Fix for gamertag being visible when using an invisibility potion.
– Fix for tamed wolves with invisibility becoming visible when swimming in water.
– Fix to let bonus chests spawn in pre-TU14 worlds.
– Fix to issue causing stationary network players to oscillate between two slightly different positions.
– Fix for unsynchronised audio.
– Fixed chatpad input on Anvil.
Irgendwie hat es schnell an reiz verloren. Naja hab leider auch nicht mehr die zeit dafür. Aber alles was man mal bauen möchte hat schon irgendwer 100 mal grösser gebaut. Das frustet auf dauer…