Avalanche Studios hat Alpine Unrest, die erste Erweiterung für Generation Zero, veröffentlicht.
Alpine Unrest führt euch auf eine unerforschte Insel vor der Ostküste, die weitere Antworten, tödlichere Maschinen, neue Waffen und mehr bereithält. Einen Trailer und weitere Details haben wir euch in dieser Meldung bereits gezeigt.
Mit der Erweiterung wurde auch ein Update mit vielen Verbesserungen veröffentlicht. Werft für die Details einen Blick in die Patch Notes.
Alpine Unrest Patch Notes
Weapons
- Fixed an issue where the firing mode of an automatic weapon would be reset after attaching a weapon mod
- Fixed an issue where there was no quality level shown for the AI76 extended magazines
- Fixed an issue where sometimes the wrong weapon icon would be displayed while ADS then equipping another weapon
- Fixed an issue where the equip animation for the already equipped weapon would play while equipping a new weapon
- Fixed an issue where sometimes the M49 Rocket would appear back in your hand after reloading only 1 rocket
- Fixed an issue where the reload animation for the Experimental M49 would clip into your face when reloading only 1 rocket
- Fixed an issue where the Experimental M49 would automatically fire it’s second rocket when your character stood up after being knocked down in between firing the first and second roundsUI
- Fixed an issue where the yellow outline would persist on machines after unequipping binoculars
- Toned down the distance the POIs were seen during the “Back on Track” mission
- Fixed an issue where POIs were not shown for all machines you needed to destroy during the “To the Lighthouse” mission
- Fixed an issue where the unlock icon was inconsistent on the locked door during the “To the Lighthouse” mission
- Fixed an issue where there was no interact prompt for the bunker doors at the Mården bunker
- Fixed an issue where destroyed blast doors had an interact promptMissions
- Fixed an issue where “Behind the Curtain” was not unlocking / appearing in the mission log
- Fixed an issue where “A Wrench in the Works” was not unlocking / appearing in the mission log after completing all missions
- Fixed an issue where the bunker doors during the mission “The Old Guard” were not recognizing players correctly
- Updated the mission item asset to show a map as well as a transcript for the “Total Defense” mission
- Fixed an issue where the mission item “Håkan Petersson’s Journal” did not appear in the mission log for the mission “To the Lighthouse”
- Fixed an issue where the mission “The Hunter” would become blocked if you picked up mission items before you were on that step of the missionChallenges
- Fixed an issue with the “Abandoned Places” path would not complete even though you completed the “Behind the Curtain” missionCharacters
- Fixed various apparel issues, including the Antarctic Jacket making it impossible to load into the game
- Polished various reloading animationsMachines
- Fixed an issue where Runners and Ticks would slide after performing a melee attack
- Fixed an issue where Hunters and Ticks would sometimes change direction when performing a melee attack
- Fixed an issue where Ticks would sometimes spawn outside houses instead of inside
- Fixed an issue where if a Tank’s machine gun was destroyed by the fire damage from the AG4 rounds, it would still shoot
- Fixed an issue where Hunter shotgun flechettes would stick into your character and remain there until they exploded
- Fixed issues with the Rival history information not updating correctly in certain circumstances
- Fixed an issue where machines destroyed by a friendly deployable tick would not add to your combat stats or ChallengesWorld
- Fixed an issue where machines would sometimes spawn on top of an underground area (ex. bunker) instead of inside it while in multiplayer.
- Fixed an issue where you couldn’t shoot through gaps in the wood in certain sheds
- Gave the duplicate church names for Boo and Angerås their proper names
- Fixed an issue where machines weren’t spawning properly near the Norrmyra Artillery Base
- Players will now take gas damage properly, and can die from it, instead of stopping at 25 health
- Cleaned up tons of small environment bugs; ex. Floating objects, geometry tears, odd collision points, flicker decals, etc.
- Fixed an issue where the map coordinates were displaying the wrong values
- Fixed a bike spawn issue at the Järvhålan safehouseLocalization, Voice-Over, & Audio
- Fixed an issue where the VO and text would only play for the player who picked up a mission item
- Fixed an issue where if you had completed the mission, the mission item VO from the “Calling for Help” would always play once you started the game
- Fixed an issue where VO lines could get stacked up and then all play on top of each other during the “Behind the Curtain” mission
- Fixed an issue where VO lines would repeat and get mixed with an explosion sound during the “Behind the Curtain” mission
- Increased the volume of the Challenge completion fanfare sounds
- Several small wording fixes for missions, mission items, and UI prompts
- Outdoor ambience portals. Outdoor weather is now audible through open doorways and broken windows, and transitions between indoors and outdoors work betterCrashes
- Various crash fixes, including a crash fix for when items were attempted to be put in a full Storage Box
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Hab das Game im Sale gekauft und installiert. Bin gespannt wie es ist. Wenn es mich fetzt dann schauen wir mal wie es mit dem AddOn weitergeht
Werde es am Donnerstag zum ersten mal spielen mit nem Kumpel. Freu mich vor allem auf den Koop Modus.
Mein Bekannter meinte das es jetzt durchaus spielbar ist nach den Patches. War ja anscheinend zu Release nicht so.
Bin wirklich gespannt was mich da alles erwartet ?✌?
War bis jetzt eigendlich ganz gut., deshalb im Sale gekauft ????
Bin auch noch am überlegen ob ich es mir zulegen soll. Fand die Trailer damals interessant.